Imagine being able to play with Legos without having to get all the pieces. Now you can with Lego Indiana Jones. It takes the fun and creative construction of LEGO and combines it with the wits, daring and non-stop action from the original cinematic adventures. With a tongue-in-cheek take on these original adventures, LEGO Indiana Jones follows Dr. Jones's escapades through the jungles of South America to the mountaintops of India where you will build, battle and brawl your way through your favorite moments, from Indy's entanglements with snakes to his dashing boulder run.
Technical Details
- Swim, climb, and shimmy
- Use a variety of weapons from the environment
- Use Indy's signature whip as a multi-purpose tool
- Unlock more than 60 playable characters
- Mix-and-match lego parts to create unique characters
This is a great game... my 9yrs old and my 6 yr old love it. I love games that they play 2 player as a team rather than against each other.......
I picked up this game because the Lego Star Wars game for the DS and Wii was so entertaining. After playing it for the past couple of weeks, I can honestly say this one edges out its Star Wars brother. The best part about this game is the mix of action (running, jumping, climbing, etc) with the puzzles. There's a good balance of both with more puzzles in this one than in Lego Star Wars game. Although the game uses both the standard Wii remote and the Nunchuck, the controls are simple and straight forward with on screen cues to guide you at times. Both the action and the puzzles are challenging enough for adults but not so challenging that my kids (7 and 9) couldn't master them. To top things off, the cut scenes are humorous with a few making me laugh out loud. The game covers the first three movies of the Indiana Jones franchise so you get hours of play out of the thing. Couple the long play with the fact that the price of other games being $10-$20 higher and it's easy to see that this game is a steal.......
Before starting the review, let me just clarify something...this game DOES NOT have Wii motion sensing...nothing will happen if you swing the Wii remote-don't bother, you'll look like an idiot. Now, let me begin. When I first got this game for the Wii, I kind of doubted it. I mean, it's like buying a singing game if you don't like singing. The Legos just attracted me to it, otherwise I wouldn't have bought it. But after buying it, I didn't play it much. I played the other new games I got. After trying to play it, I just left it with my other unused video games to collect dust. After being bribed into it by my sister, I finally decided it was time to play Lego Indiana Jones again. I had a really good time playing it. My sister was always Indy while I was the secondary character, whether it be Short Rounds or Willie. You'll find that, throughout every episode, Indy is always running or chasing after the bad guys with his team and, also during each episode he develops a crush with a different girl. Also during every story, there's a little humor as there is in every Lego game. Lego proved itself worthy of my playing yet again and I can't wait for the second one. I also can't wait for Lego Harry Potter, because I'm a big fan of the books and I'm currently reading all seven through again. Lego can always be trusted as a video game theme with my experience, and if you haven't played just one, you're really missing out. ......
Bought this as a gift for a 10-year-old who really seems to like it. It came quickly, too!......
I've been playing this game with my wife. We've been having a lot of fun. We've played through the whole game once, now we're going back getting everything with all the characters we've unlocked. The total replayability is probably fairly low for us, because we probably won't play it again once we've gotten everything maxxed, but we'll get a couple of solid playthroughs, and we're having a great time. We've got a 6 month old, and he's quite a handful at times, but at any time, either of us can drop out, and take care of him, and hop back in whenever we're finished. There have been a couple of small bugs (like not being able to interact with a certain object), but restarting the level has always fixed it. It's only happened twice, and only really wasted about 5 minutes of our time.......
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